Blog Post by Stephen Stanford
Stephen Stanford20.09.20235 min read
4 Lessons That Shaped GEM’s Development
When it comes to building tools for the conceptualization, planning, and writing of ...
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Stephen Stanford25.07.20235 min read
The 4 Boss Battles of Game Dev Collaboration
Creating any digital product requires teams to work together, but the game development ...
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Stephen Stanford14.07.20234 min read
Introducing Gem's REST API – the First in a Narrative Tool
Experience a revolution in game development and interactive storytelling with Backlight ...
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Stephen Stanford17.11.20212 min read
Pixel Crushers’ Dialogue System for Unity now supports Backlight Gem Scripts
Backlight Gem is designed to give your narrative teams the kind of immediate and holistic ...
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Stephen Stanford11.11.20211 min read
Chart your path forward in narrative design with Backlight Gem
Developing a game narrative isn’t just about writing – it’s about world-building, ...
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