Book a demo at GDC to see the latest in our narrative design system for interactive media – Backlight Gem. (Previously Celtx Gem.)
Request a show floor demo with us via the form, and a member of the team will get back to you to arrange a time. During the demo, we can show you, in person, how Gem can streamline, scale, and integrate narrative into your game design. We can also discuss what's coming next from Gem and how it can help you to tell better stories.
Booth number: S1327
Venue: Moscone Center
Location: San Francisco, CA
Dates: March 20-24, 2023
Zac Litton, CTO of Telltale Games, will host a talk about his use of Backlight Gem in creating interactive stories on Thursday, 23 March, 10-11 am.
In this presentation, Zac will illuminate his approach to narrative tool implementation. Along with Stephen Stanford (Product Manager, Backlight Gem), he will cover how his team integrated Backlight Gem with Unreal Engine and custom intermediaries to successfully deliver Telltale's current writing and design pipeline. Zac will also explore practical issues in narrative tool development and illustrate how good planning, evaluation, and feature rollout can alleviate these challenges.
When: 10-11am PT, Thursday 23 March
Where: Room 3009, West Hall